QoMEX 2020 Live Stream
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Schedule
Qomex 2020 Live - How does it work?
This year QoMEX 2020 will be held online - We're embracing numerous streaming and virtual platforms to deliver the conference!
First we have YouTube - Both keynotes and oral sessions will live streamed on YouTube. As part of this process, we've embedded Slido to allow questions from the audience. This way we can deliver an interactive experience with the presenters and the audience!
Second to this, we have virtual rooms! The virtual rooms are listed below and you can find the link by clicking the camera icons below!
Camera Icon:
There are two different camera icons - one Blue and one Red
- Blue Camera Icons allow you to join the short breakout sessions on Zoom with other members of the multimedia community.
- Red Camera Icons will bring you a Virtual Space ion your browser, where you can have one-on-one discussion with the presenters and other attendees.
Tuesday 26th May
Conference Schedule | |||
All times are UTC | Tuesday 26th May | ||
11:00 | |||
11:45 | Opening & Organisational | ||
12:00 | Keynote 1: Mel Slater | ||
13:00 | Break | ||
Oral Sessions | |||
13:30 | Session 1: Immersive Chair(s): Katrien De Moor and Emin Zerman |
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Objective and Subjective QoE Evaluation for Adaptive Point Cloud Streaming. Jeroen van der Hooft, Maria Torres Vega, Christian Timmerer, Ali C. Begen, Filip De Turck and Raimund Schatz |
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Usability Assessment of a Wearable Video-Communication System. Sara Vlahovic, Matija Mandurov, Mirko Suznjevic, and Lea Skorin-Kapov |
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PCQM: A full-reference quality metric for colored 3D point clouds. Gabriel Meynet, Yana Nehmé, Julie Digne, and Guillaume Lavoué |
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5 Minute Break | |||
Session 1: Immersive Chair(s): Katrien De Moor and Emin Zerman |
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Testing a Quality of Experience (QoE) Model of Loudspeaker-based Spatial Speech Reproduction. Stefan Uhrig, Sebastian Möller, Dawn Behne, Peter Svensson, and Andrew Perkis |
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Textured Mesh vs Coloured Point Cloud: A Subjective Study for Volumetric Video Compression. Emin Zerman, Cagri Ozcinar, Pan Gao, and Aljosa Smolic |
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14:45 | Break | ||
Hubs Sessions | |||
15:00 - 16:30 |
Session 2: QoMEX Virtual Lobby 1 |
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Effect of Environmental Noise in Speech Quality Assessment Studies using Crowdsourcing. Rafael Zequeira Jiménez, Babak Naderi, and Sebastian Möller |
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Audio Impairment Recognition Using a Correlation-Based Feature Representation. Alessandro Ragano, Emmanouil Benetos, and Andrew Hines |
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SMASH: a Supervised Machine Learning Approach to Adaptive Video Streaming over HTTP. Yusuf Sani, Darijo Raca, Jason J Quinlan, and Cormac J. Sreenan |
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How deep is your encoder: an analysis of features descriptors for an autoencoder-based audio-visual quality metric. Helard Martinez, Andrew Hines, and Mylene Farias |
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Player Ready? A Model for Evaluating VR Game Interfaces. Ralf Bierig, and Damien Mac Namara |
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Are You Still Watching? Streaming Video Quality and Engagement Assessment in the Crowd. Werner Robitza, Alexander Dethof, Steve Göring, Alexander Raake, André Beyer, and Tim Polzehl |
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15:00 - 16:30 |
Session 2: QoMEX Virtual Lobby 2 |
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The impact of jerk on quality of experience and cybersickness in an immersive wheelchair application. Débora Pereira Salgado, Ronan Flynn, Eduardo Lazaro Martins Naves, and Niall Murray |
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Impact of the Number of Votes on the Reliability and Validity of Subjective Speech Quality Assessment in the Crowdsourcing Approach. Babak Naderi, Tobias Hoßfeld, Matthias Hirth, Florian Metzger, Sebastian Möller, and Rafael Zequeira Jiménez |
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Subjective Assessment of Stereoscopic Image Quality: The Impact of Visually Lossless Compression. Sanjida Sharmin Mohona, Domenic Au, Onoise Kio, Richard Robinson, Yuqian Hou, Laurie M. Wilcox, and Robert S Allison |
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Generating Thermal Image Data Samples using 3D Facial Modelling Techniques and Deep Learning Methodologies. Muhammad Ali Farooq, and Peter Corcoran |
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Speech Quality Factors for Traditional and Neural-Based Low Bit Rate Vocoders. Wissam A Jassim, Jan Skoglund, Michael Chinen, and Andrew Hines |
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A color-based objective quality metric for point cloud contents. Irene Viola, Shishir Subramanyam, and Pablo Cesar |
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Impact of Tactile and Visual Feedback on Breathing Rhythm and User Experience in VR Exergaming. Robert Greinacher, Tanja Kojic, Luis Meier, Rudresha Gulaganjihalli Parameshappa, Sebastian Möller, and Jan-Niklas Voigt-Antons |